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Tutorial: HOW TO Create and Apply Materials in Deep Exploration

April 7, 2011

This weeks Tutorial from the HOW TO Series will show you how to create and apply materials in Deep Exploration.This will enable you to create fantastic photo-realistic images of your products in a few simple steps and without needing any expensive, difficult to use CAD software. Create images for sales and marketing material to show your products to customers even before a prototype has been built.

Was this tutorial helpful? What else would you like to learn about Deep Exploration?

Deep Exploration is Right Hemisphere’s Visual Communication desktop application used for authoring and publishing of product visuals. To learn more about working with this leading edge software watch the other tutorials and make sure to check back regularly, we are posting a new Tutorial every week.

2 Comments leave one →
  1. Alireza Yaghoubi permalink
    July 1, 2011 7:30 PM

    And how the bump mapping works? I mean changing the depth and all that. Great videos by the way.

  2. Madan permalink
    July 5, 2011 10:49 AM

    Hi Alireza,

    I am glad that the tutorial was useful to you. The bump map values of “Amount” and “Scale” would control the density & depth of a texture. Please see the snap shot of the steps, that I have emailed you.


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