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Tutorial: HOW TO Apply Decals in Deep Exploration

July 21, 2011

Did you used to spend hours applying decals to model airplanes and cars in your youth?……no? just me then!!!

This week’s tutorial deals with the 2011 equivalent. How to apply decals to your Deep Exploration scenes. Company logos, operation or maintenance labels and icons……..and go faster stripes! can all be added to enhance the realism of your models, renderings and scenes.


For some more examples of  Renderings and Animations, some of which include Decals, please check out my profile by following this link –

Deep Exploration is Right Hemisphere’s Visual Communication desktop application used for authoring and publishing of product visuals. To learn more about working with this leading edge software watch the other tutorials and make sure to check back regularly, we are posting a new Tutorial every week.

4 Comments leave one →
  1. gary scanlan permalink
    July 22, 2011 11:02 PM

    Hi Guy,
    Thanks for another concise and pratical tutorial. Would it be possible to make a tutorial about Using the HTML templates, creating your own templates, and adapting the existing templates.

    • Madan permalink
      July 28, 2011 12:44 PM

      Hi Gary,

      I am glad you liked the tutorials and was useful to you.
      Thank you for your request and sure, there would be a tutorial on using existing HTML templates and creating/using custom HTML templates soon.


  2. Adrian Williams permalink
    July 28, 2011 9:25 PM

    Hello, just to backup the request on making a tutorial on using HTML templates.
    I would also would find this very useful.

    I have recently started looking at using 3D HTML instead of 3D PDF as it just seems more evolved (ability to handle opacity etc) but unlike 3D PDF which has the publishing module and a document describing how the RH Controls work to create templates, there is no infomration on doing the same thing to create 3D HTML templates


    • Madan permalink
      August 3, 2011 8:37 AM

      Hi Adrian, Gary

      I completely agree with you that Deep View enabled 3D HTML is far superior than a 3D PDF.
      I hope the tutorial emailed to you would be useful in this regard.
      This would be the tutorial post for next week 🙂


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